Bazaprogram.ru

Новости из мира ПК
1 просмотров
Рейтинг статьи
1 звезда2 звезды3 звезды4 звезды5 звезд
Загрузка...

Internal exception java nio channels closedchannelexception

internal exception: java.nio.channels.closedchannelexception #2984

Comments

Copy link Quote reply

mklprudence commented Jun 25, 2018

Bug Report

When I load the world in, once it gets to the load in blocks stage, i can only see beacons and immediately the world crashed but not the game, and display this internal exception, internal exception: java.nio.channels.closedchannelexception.

I have scrolled through some bug reports and they are resolved stating that it would be resolved in 3.0.7, but im already on 3.0.8

Also it may not be a problem with the world save, as I have tried like 5 backup worlds, even ones that was able to load before.

Expected Behaviour

For the world to load without closing the world immediately witht the exception internal exception: java.nio.channels.closedchannelexception
It should have been fixed in 3.0.7 but for some reason it’s still happening to be

Steps to Reproduce (for bugs)

  1. I just close the minecraft or close the world
  2. and randomly sometimes it will happen once i try reloading the world in

Client/Server Log:
latest.log
The world closes at the end of this log

Crash Log: no crash log cuz the world closes without crashing the game

Client Information

  • Modpack Version: 3.0.8
  • Java Version: Java 8? I think
  • Launcher Used: Curse / Twitch
  • Memory Allocated: 3078 MB
  • Server/LAN/Single Player: Single Player
  • Optifine Installed: 1.12.2_HD_U_D3
  • Shaders Enabled: Nope

World Information

  • Modpack Version world created in: 3.0.6
  • Additional Content Installed: Just optifine

This comment has been minimized.

Copy link Quote reply

Stifling-Bossness commented Jun 25, 2018

Please upload the log to pastebin or gist, as we will not download your log files.

This comment has been minimized.

Copy link Quote reply

mklprudence commented Jun 25, 2018

This comment has been minimized.

Copy link Quote reply

Stifling-Bossness commented Jun 25, 2018

A few things that may or may not solve your issue.

Your Java is horribly out of date. You’re using 1.8_025, which came out 4 years ago. You even get a warning message in chat about this every time you log in. After installing the latest Java (171/172 at the time of this post), open your Twitch app, then go to the upper right corner, click the dropdown arrow, click Settings, then go to the Minecraft tab in the new window.
In the Minecraft settings then change the Launcher to Jar Launcher instead of Native. Ensure the Latest Java Version dropdown box shows Java 8 u171/172 as the version.

You’re not allocating nearly enough RAM. 3GB is absolutely not enough for this pack, 4GB is seen as the absolute minimum for this pack, with 6GB being recommended and 8GB max.

Also, do not install Java 9 or 10, they’re unsupported by Forge and you will crash

Internal exception java nio channels closedchannelexception

The equals method implements an equivalence relation on non-null object references:

  • It is reflexive: for any non-null reference value x , x.equals(x) should return true .
  • It is symmetric: for any non-null reference values x and y , x.equals(y) should return true if and only if y.equals(x) returns true .
  • It is transitive: for any non-null reference values x , y , and z , if x.equals(y) returns true and y.equals(z) returns true , then x.equals(z) should return true .
  • It is consistent: for any non-null reference values x and y , multiple invocations of x.equals(y) consistently return true or consistently return false , provided no information used in equals comparisons on the objects is modified.
  • For any non-null reference value x , x.equals(null) should return false .

The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y , this method returns true if and only if x and y refer to the same object ( x == y has the value true ).

Читать еще:  Java security cert certpathvalidatorexception

Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

objthe reference object with which to compare.

This implementation returns the cause that was supplied via one of the constructors requiring a Throwable, or that was set after creation with the method. While it is typically unnecessary to override this method, a subclass can override it to return a cause set by some other means. This is appropriate for a «legacy chained throwable» that predates the addition of chained exceptions to Throwable. Note that it is not necessary to override any of the PrintStackTrace methods, all of which invoke the getCause method to determine the cause of a throwable.

Some virtual machines may, under some circumstances, omit one or more stack frames from the stack trace. In the extreme case, a virtual machine that has no stack trace information concerning this throwable is permitted to return a zero-length array from this method. Generally speaking, the array returned by this method will contain one element for every frame that would be printed by printStackTrace.

The general contract of hashCode is:

  • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
  • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
  • It is not required that if two objects are unequal according to the method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables.

As much as is reasonably practical, the hashCode method defined by > TM programming language.)

This method can be called at most once. It is generally called from within the constructor, or immediately after creating the throwable. If this throwable was created with or , this method cannot be called even once.

causethe cause (which is saved for later retrieval by the <@link #getCause()>method). (A null value is permitted, and indicates that the cause is nonexistent or unknown.)
IllegalArgumentExceptionif cause is this throwable. (A throwable cannot be its own cause.)
IllegalStateExceptionif this throwable was created with <@link #Throwable(Throwable)>or <@link #Throwable(String,Throwable)>, or this method has already been called on this throwable.

The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object’s monitor. A thread becomes the owner of the object’s monitor in one of three ways:

  • By executing a synchronized instance method of that object.
  • By executing the body of a synchronized statement that synchronizes on the object.
  • For objects of type Class, by executing a synchronized static method of that class.

Only one thread at a time can own an object’s monitor.

IllegalMonitorStateExceptionif the current thread is not the owner of this object’s monitor.

The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.

This method should only be called by a thread that is the owner of this object’s monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

IllegalMonitorStateExceptionif the current thread is not the owner of this object’s monitor.
sPrintStream to use for output
sPrintWriter to use for output
stackTracethe stack trace elements to be associated with this Throwable . The specified array is copied by this call; changes in the specified array after the method invocation returns will have no affect on this Throwable ‘s stack trace.
NullPointerExceptionif stackTrace is null , or if any of the elements of stackTrace are null

The current thread must own this object’s monitor. The thread releases ownership of this monitor and waits until another thread notifies threads waiting on this object’s monitor to wake up either through a call to the notify method or the notifyAll method. The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop: This method should only be called by a thread that is the owner of this object’s monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

IllegalMonitorStateExceptionif the current thread is not the owner of the object’s monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.

The current thread must own this object’s monitor.

This method causes the current thread (call it T ) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:

  • Some other thread invokes the notify method for this object and thread T happens to be arbitrarily chosen as the thread to be awakened.
  • Some other thread invokes the notifyAll method for this object.
  • Some other thread interrupts thread T .
  • The specified amount of real time has elapsed, more or less. If timeout is zero, however, then real time is not taken into consideration and the thread simply waits until notified.

The thread T is then removed from the wait set for this object and re-enabled for thread scheduling. It then competes in the usual manner with other threads for the right to synchronize on the object; once it has gained control of the object, all its synchronization claims on the object are restored to the status quo ante — that is, to the situation as of the time that the wait method was invoked. Thread T then returns from the invocation of the wait method. Thus, on return from the wait method, the synchronization state of the object and of thread T is exactly as it was when the wait method was invoked.

A thread can also wake up without being notified, interrupted, or timing out, a so-called spurious wakeup. While this will rarely occur in practice, applications must guard against it by testing for the condition that should have caused the thread to be awakened, and continuing to wait if the condition is not satisfied. In other words, waits should always occur in loops, like this one: (For more information on this topic, see Section 3.2.3 in Doug Lea’s «Concurrent Programming in Java (Second Edition)» (Addison-Wesley, 2000), or Item 50 in Joshua Bloch’s «Effective Java Programming Language Guide» (Addison-Wesley, 2001).

If the current thread is interrupted by another thread while it is waiting, then an InterruptedException is thrown. This exception is not thrown until the lock status of this object has been restored as described above.

Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.

This method should only be called by a thread that is the owner of this object’s monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

timeoutthe maximum time to wait in milliseconds.
IllegalArgumentExceptionif the value of timeout is negative.
IllegalMonitorStateExceptionif the current thread is not the owner of the object’s monitor.
InterruptedExceptionif another thread interrupted the current thread before or while the current thread was waiting for a notification. The interrupted status of the current thread is cleared when this exception is thrown.

This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by:

In all other respects, this method does the same thing as the method of one argument. In particular, wait(0, 0) means the same thing as wait(0).

The current thread must own this object’s monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:

  • Another thread notifies threads waiting on this object’s monitor to wake up either through a call to the notify method or the notifyAll method.
  • The timeout period, specified by timeout milliseconds plus nanos nanoseconds arguments, has elapsed.

The thread then waits until it can re-obtain ownership of the monitor and resumes execution.

As in the one argument version, interrupts and spurious wakeups are possible, and this method should always be used in a loop: This method should only be called by a thread that is the owner of this object’s monitor. See the notify method for a description of the ways in which a thread can become the owner of a monitor.

Java Code Examples for java.nio.channels.ClosedChannelException

The following code examples are extracted from open source projects. You can click to vote up the examples that are useful to you.

From project CouchbaseMock , under directory /src/main/java/org/couchbase/mock/memcached/ .

From project netty , under directory /transport/src/main/java/io/netty/channel/ .

From project Pitbull , under directory /pitbull-core/src/main/java/org/jboss/pitbull/internal/client/ .

From project undertow , under directory /core/src/main/java/io/undertow/util/ .

From project xnio_1 , under directory /api/src/test/java/org/xnio/mock/ .

From project avro , under directory /lang/java/ipc/src/main/java/org/apache/avro/ipc/ .

From project cloudhopper-smpp , under directory /src/main/java/com/cloudhopper/smpp/impl/ .

From project IOCipher , under directory /src/info/guardianproject/iocipher/ .

From project jSCSI , under directory /bundles/commons/src/main/java/org/jscsi/parser/ .

From project mkgmap , under directory /src/uk/me/parabola/imgfmt/sys/ .

From project daap , under directory /src/main/java/org/ardverk/daap/nio/ .

From project erjang , under directory /src/main/java/erjang/driver/ .

From project flazr , under directory /src/main/java/com/flazr/util/ .

From project floodlight , under directory /src/main/java/net/floodlightcontroller/core/internal/ .

From project gecko , under directory /src/main/java/com/taobao/gecko/core/nio/impl/ .

From project hs4j , under directory /src/main/java/com/google/code/hs4j/network/nio/impl/ .

From project httptunnel , under directory /src/main/java/com/yammer/httptunnel/client/ .

From project incubator-s4 , under directory /subprojects/s4-comm/src/main/java/org/apache/s4/comm/tcp/ .

From project jafka , under directory /src/main/java/com/sohu/jafka/network/ .

From project leveldb , under directory /leveldb/src/main/java/org/iq80/leveldb/util/ .

From project mina , under directory /core/src/main/java/org/apache/mina/transport/nio/ .

From project netifera , under directory /platform/com.netifera.platform.net/com.netifera.platform.net.sockets/src/com/netifera/platform/net/sockets/internal/ .

From project opentsdb , under directory /src/tsd/ .

Ссылка на основную публикацию
Adblock
detector